SET(MODULE_NAME ooViewer)




SET(HEADER_PATH ${PROJECT_SOURCE_DIR}/include/${MODULE_NAME})




SET(TARGET_H
    ${HEADER_PATH}/Config
    ${HEADER_PATH}/Config.in
    ${HEADER_PATH}/Root
    ${HEADER_PATH}/Root.inl
    ${HEADER_PATH}/SceneHandler
    ${HEADER_PATH}/SceneHandler.inl
    ${HEADER_PATH}/Version
    ${HEADER_PATH}/Viewer
    ${HEADER_PATH}/Viewer.inl
)




SET(TARGET_SRC
    Root.cpp
    SceneHandler.cpp
    Version.cpp
    Viewer.cpp
)




SET( MODULE_LINK_LIBRARIES_GNU "osgODEUtil ooGame osgViewer" )
SET( MODULE_LINK_LIBRARIES_WIN "opengl32 osgODEUtil ooGame osgODE osgViewer osgGA osgDB osgUtil osg OpenThreads" )

OOVIEWER_SETUP_LIBRARY()
